Landfall, the developer behind Content Warning, Haste, and (in part) Peak, is looking to finance some indie projects through its new publishing offshoot, Evil Landfall.
As reported by GamesIndudstry.biz, the nascent label was formally introduced during the studio’s recent Landfall Day showcase.
The seven-person team, led by Evil Landfall CEO Kirsten-Lee Naidoo, is based in Stockholm and was established as a separate business entity around three years ago.
Since then, the unit worked behind the scenes to publish Landfall titles (including Peak) but has now broken cover so it can partner with external developers.
“We want to do more stuff, and we want to work with more cool developers, so we’re just opening the curtain a little,” Naidoo told GamesIndustry.biz. “We’re not limited by just the Landfall company, we can work with anybody that we want to.”
Evil Landfall is currently only able to provide project-based investment and some words of advice. According to Naidoo, the aim is to “keep things simple” while the company scales, although if a project comes along and blows Evil Landfall away, there could be some exceptions.
“If you want to self-publish your games and you want Landfall’s support in terms of funding and advice, talk to Evil Landfall. If you want Evil Landfall to publish a game, that might not happen, but we’re interested to hear more,” added Naidoo.
“I think if projects come by that are interesting, that we think, ‘Oh, maybe we should publish this game, maybe it does make sense’, then we would do it. There hasn’t quite yet been an opportunity, but I think part of us becoming a more known company is opening up doors like that.”
Evil Landfall has already quietly invested in titles such as REPO, How To Fish, and Voidigo, with the label taking an equity investment in the studio behind the latter title, Semiwork.
The point is that Evil Landfall has been doing this for a short while, but has finally broken cover in an attempt to formalize its processes and widen its portfolio. Right now, the company is keen to invest in titles that mirror its own—silly, physics-based projects that have social elements and short development cycles.
The label is prepared to invest up to $1 million in “a few games a year” if they fit the bill. Although hasn’t shared the full terms of its contract, Naidoo stressed that Evil Landfall has no interesting in holding on to IP rights. “It’s very hands off,” she added.
The news comes shortly after another indie juggernaut, Innersloth, outlined the terms offered by its publishing label, Outersloth, and revealed it has rejected every single generative AI pitch that has been sent its way.
You can find out more about Evil Landfall, including how to contact the team, on the Landfall website.
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