The survival sandbox Soulmask has officially reached its 1.0 release, bringing a massive overhaul of core systems alongside a limited-time free expansion. Along with gameplay improvements, the update also introduces new long-term PvP and no-raid PvP servers, signaling a major shift for the game’s online experience.
A Full Overhaul With 1,800+ Improvements
With the transition out of Early Access, Soulmask 1.0 introduces more than 1,800 upgrades, improving combat flow, AI behavior, and progression systems.
Key highlights include:
- Improved onboarding and tutorial flow
- Expanded Mask abilities with Mimicry Ascension
- Enhanced tribe management systems
- Performance optimizations for stability
These changes aim to make the experience smoother while preserving the depth of its survival sandbox design.
What Soulmask Is About
For those just discovering it, Soulmask is a survival crafting game set in an ancient, mysterious world, where players build tribes and harness powerful masks tied to lost civilizations.
Core features include:
- Open-world exploration across jungles and ruins
- NPC tribe recruitment and automation systems
- Mask-based powers that define playstyle
- Base building and resource management
The game blends survival mechanics with large-scale tribe control, creating a unique loop centered on expansion and discovery.
Shifting Sands DLC Brings a New Egyptian World
The 1.0 launch also introduces the Shifting Sands DLC, a large expansion inspired by ancient Egyptian mythology.
Players can explore:
- A massive desert map equal in scale to the base world
- Flying airships that act as mobile bases
- New enemies, bosses, and divine technology
Importantly, the DLC is free for the first month after release, making it a strong entry point for new players.
New PvP and No-Raid Servers Go Live
Alongside the update, the developers have launched dedicated long-term PvP servers and no-raid PvP servers across all major regions. This follows community feedback and internal testing aimed at improving server balance and player retention.
These servers are designed to act as test environments for long-term ecosystem stability, with future adjustments planned based on player behavior and feedback.
Server Types Explained
|
Server Type |
Description |
|---|---|
|
Long-Term PvP |
Full PvP enabled including base raiding |
|
No-Raid PvP |
PvP combat active but base destruction disabled |
Global Server Launch Schedule
|
Region |
Launch Time (UTC) |
|---|---|
|
North America |
April 12 at 00:00 |
|
Asia |
April 12 at 12:00 |
|
Europe |
April 11 at 19:00 |
Each region includes multiple servers across both Cloud Mist Forest and Shifting Sands maps, supporting 10-player tribe configurations.
This rollout gives players more control over how they engage with PvP, whether they prefer full conflict or a more structured competitive environment.
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