
Pearl Abyss has today shared another roadmap detailing the free content updates it has planned for Crimson Desert in the coming months. Having delivered on everything it promised to now, a second timeline reveals what it’s got in store from now until September.
In addition to the free updates, an official blog post confirms DLC is now officially in the works. The developer isn’t able to share any concrete details on the expansion, but it wants it to feel like a “meaningful addition” to the open world title.
In other words, it’ll be the size of a sequel at the rate Pearl Abyss is going. I’m joking, but it wouldn’t really surprise me at this point after what it’s managed in the months since launch so far.
Between now and September, the studio is focusing on the following:
We have been carefully reviewing the story-related feedback you have shared with us. To further strengthen the narrative flow of Kliff’s journey and to make it more engaging, we are working to refine and improve the coherence of key scenes. We hope these improvements will offer something new even for those who have already experienced Pywel.
Changes are planned for Re-Blockade. A new phase is being developed to make the flow before and after a blockade more natural, along with ways to defend certain strongholds from the threat of invasion. Rewards will also be improved to make the process of liberating strongholds feel more rewarding.
A new combat-focused content will be added, allowing players to prove their true strength as a Greymane. More details will be shared in the future.
We are working on a cross-save feature so that you can continue your journey in Pywel across different platforms. By linking your account, you will be able to share save files across platforms and continue your journey on PC, PlayStation, and Xbox.
- Damiane and Oongka Gameplay Improvements
Damiane and Oongka’s overall gameplay experience will be improved. Various adjustments will be made so that all three playable characters can get a share of the spotlight.
- Quality of Life Improvements for Non-Combat Content
We will continue making improvements to non-combat content, such as trading and farming, to address areas that players have found inconvenient.
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