During today’s Sony State of Play a release date for Silent Hill: Townfall was confirmed. It’ll land on September 24, which is pretty much exactly a year after Silent Hill f marked the full return of the classic horror series.
The thing is, a lot of games are coming out in September. At a glance we have:
- Blood of the Dawnwalker, a big new RPG from the creators of The Witcher 3, is coming out on September 3
- Marvel’s Wolverine lands on September 15, though it’s a PS5 exclusive (and based on the gameplay footage today, they can keep it)
- Warhammer 40,000: Dawn of War 4 is an RTS so maybe it doesn’t qualify as a blockbuster, but it’s still making for a tight squeeze with its September 18 release date
- Control Resonant will release on the same day as Silent Hill: Townfall, which I think is a bad thing for both
- Onimusha: Way of the Sword is coming on September 25
September is a very busy month it turns out, and I’m not surprised: November belongs entirely to Grand Theft Auto 6. By giving that behemoth a large berth, some of the more modest blockbuster highlights of the season are getting awkwardly cosy with one another. The same day clash between Control Resonant and Townfall in particular seems a bit risky. People drawn to tonally askew, narrative-driven triple A fare are probably going to choose one or the other.
Still, Townfall is starting to look pretty appealing despite how terrible that pun is. In today’s trailer we see a lot of mist, ominous red lighting, and snippets of the game’s first-person, stealth-centric gameplay. Puzzles will feature heavily, and according to a PlayStation blog, “solving these puzzles isn’t just a way to progress in the game, though, but rather a way to understand the situation [protagonist] Simon finds himself in.”
Check out the trailer below:
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